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User analysis
User Analysis – Best Methods to Get Quality Insights by UXPin

A user analysis provides the foundational research for a project. Design teams use this research to guide design decisions, identify opportunities, get stakeholder buy-in, practice empathy, and prioritize the project roadmap. Understanding the components of user analysis and how to combine the results to create actionable insights is crucial for designing a successful product that

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Tips to design faster and tricks in UXPin
9 Tips to Design Faster and Tricks in UXPin by UXPin

Our goal at UXPin is for designers to spend less time designing and building and more time testing and iterating on ideas. We have a ton of shortcuts and features to help designers prototype faster and get more meaningful results during testing. We’ve compiled a list of our top 9 tips and tricks to design

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ux metrics
Which UX Metrics Should You Be Tracking? by UXPin

User experience is often ambiguous, making it challenging to identify the right UX metrics and KPIs. Design and product teams want to know whether their solutions work while stakeholders are interested in various projects’ ROI. Choosing the right user experience metrics and KPIs is crucial for organizations to evaluate UX successes and measure themselves against

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DesignOps Strategy How to Grow the Team
DesignOps Strategy – How to Grow the Design Operations Team? by UXPin

DesignOps has become a crucial operational function for many organizations. Some companies still operate without a dedicated DesignOps practitioner or team, working around bottlenecks and inefficiencies. According to a 2020 NN Group survey of 557 UX practitioners, “organizations only did 22% of recommended DesignOps efforts, did not have DesignOps-dedicated roles, and had low DesignOps maturity

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mobile design systems
Mobile Design Systems – Tips and Examples by UXPin

Many digital products only exist on mobile, but they often adapt web component libraries for native mobile apps. According to a Clarity 2020 talk, “less than 10% of public design systems support platforms other than the web?” Unlike web-based design systems, mobile design systems must adapt to native operating systems and platform-specific UI patterns. What

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